profile

Spellsword RPG

Sign up for updates about Spellsword's ongoing development, good, bad, and ugly. See process and get a first look at what's coming next!

An Orc Wizard wielding a green spell and a red spell with a confident smirk and an arcane gleam in his eye
Featured Post

Complexity Isn’t the Problem—Onboarding Is | Spellsword Development Update 3

Spellsword RPG Development Update #3 — April 4th, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR Wild Zone Generator tables V.1 published Microtutorials 1 and 2 recorded, editing soon Wound Lethality and Bleed Rates adjusted Giant Spider added Dungeon Generator concept complete, on second iteration Companion App downloadable on the member home page or at the app download page(https://spellswordrpg.com/spellsword-companion-download/) Major Work Completed Wild Zone...

Spellsword RPG Development Update #2 — March 17th, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR · Added the rest of the currently described Specializations (total Spec count now 49) · Published a portion of the GM chapter which we call “Running the Game” · Continued development of automation tables · Continued testing resulting in small tweaks to combat and magic · All previously identified UI/UX issues and spell crafting bugs on the Companion App have been...

Spellsword RPG Development Update #1 — March 3rd, 2026 Hello Reader, here are the latest Spellsword updates! Special Note: Before we get started, I want to thank you, Reader, for your support thus far. This is the first proper update email we have ever provided (and of course it is late. . . This won't be a habit). If you have been out of the loop, as anybody that has not been involved in our alpha testing and development the last few years, this email may come as a surprise. I am happily...