Spellsword RPG Development Update #11 — July 28, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR The full Starting Spell set is done. All eight classes have complete, reviewed, and published Starting Spell lists. Another Mass Combat test confirmed that the core model—including the action-economy solution—works well. The tracking format did not. Every participating Faction has been submitted, edited, and approved. Internal Faction Play testing begins with the first...
21 days ago • 7 min read
Spellsword RPG Development Update #10 — July 14, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR Warrior and Wizard are done, and final review starts next. All classes now have drafted starting spells. The first Mass Combat concept pass failed stress testing, so we pivoted to batch resolution instead. An initial batch resolution test found real problems to fix before the next pass. Faction creation and order forms are built (internal alpha only), and Faction Play...
about 1 month ago • 5 min read
Spellsword RPG Development Update #9—June 30, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR Starting spells are now drafted through Ranger, Spellsword, and Thief. Companion App: new build is live. UI overhaul and experimental features are in. Culture system overhaul is underway. Culture Types and Stations now let you build flexible character origins without locking you into fixed lore. Human and Ork lore entries are internally drafted as separate ancestry-focused...
about 2 months ago • 6 min read
Spellsword RPG Development Update #8 — June 16th, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR Rune Packages overhauled—Spellshapes now default knowledge for all characters, packages filled with new runes. Starting spells complete for Paladin and Priest; Ranger underway—full set held for simultaneous release. Foundry VTT selected for Spellsword's virtual tabletop integration. Companion App UI redesigned and revision underway. Marketing pivot: the application...
2 months ago • 6 min read
Spellsword RPG Development Update #7 — June 2nd, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR Challenge Part 1 drafted — concept and scenario setup complete. Full Bandit faction overhauled: new attributes, spells, and rune loadouts EDR rule corrected for Successes and Mixed Successes Monster Creation Assistant tool built and in use Accepted into the Apple Developer Program — Companion App coming to Apple devices World Map generator in early deployment within the...
3 months ago • 5 min read
Spellsword RPG Development Update #6 — May 19th, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR All 14 Quickstart Microtutorials planned, recorded, edited, and uploaded Tutorials are live on the Quickstart homepage Rules corrections to armor penetration and partial pen wording Open Hand added as a Martial Artist Fighting Style option Major Work Completed Quickstart Microtutorials: All 14 Done and Live All 14 videos are recorded, edited, and live on the Quickstart...
3 months ago • 3 min read
Spellsword RPG Development Update #5 — May 4th, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR Reworked and simplified the Class System Reduced Arcane Mod to better control scaling and balance Changed rounding rules for ArcMod and Might Mod Minimum Damage + AoE changes + Scratches Opened up Closed Beta Applications! First full microtutorial series planned Major Work Completed Class System Rework The Class System has always been alien to Spellsword’s design,...
4 months ago • 7 min read
Spellsword RPG Development Update #4 — April 21st, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR Added the Beaked Horror monster First 3 Microtutorials edited and uploaded to the website for the Quickstart Challenge Now Offering the Core Rulebook as a separate one time purchase Updated Home Page Major Work Completed Beaked Horror The Beaked Horror, internally referred to as the “Hydra-Chicken,” is a 10-foot-tall, six-headed demon-possessed mutant rooster monster...
4 months ago • 3 min read
Spellsword RPG Development Update #3 — April 4th, 2026 Hello Reader, here are the latest Spellsword updates! Snapshot / TL;DR Wild Zone Generator tables V.1 published Microtutorials 1 and 2 recorded, editing soon Wound Lethality and Bleed Rates adjusted Giant Spider added Dungeon Generator concept complete, on second iteration Companion App downloadable on the member home page or at the app download page(https://spellswordrpg.com/spellsword-companion-download/) Major Work Completed Wild Zone...
4 months ago • 4 min read